Saturday, 22 February 2014

Q&A

How do I get a job and earn money in Second Life?

Unless the human behind your avatar is seeking substantial work, you don't need a job in Second Life. Work in SL is a personal question of your professional aspirations.
Your Second Life should be enjoyable. Like first life, slaving away at a job is not fun.
Making money (earning L$ which can be exchanged for real cash) should never be the sole reason why you want a job. Do it for the experience! For example, if you're hosting events, you can make new friends and visit cool new builds.
Explore the world, go on adventures, and intuitively followup on what you especially delight in!
The money is nice, yes, but never the only thing that matters.
That's true of both serious full-time (i.e., corporate) jobs in SL and occupations that are taken up for fun.

What about games?

Second Life contains games. However, to call it a game on the whole is as inaccurate as saying "the rainbow is red".
Most of the skills you learn in Second Life are real. For example, to usually build a house, you don't just click a button and watch your avatar auto-construct a dwelling. Rather, you use prims to assemble it piece by piece. There are tools which make building easier, but the point is: you aren't artificially "leveling up".
Some Residents have created gaming experiences, such as RezTown, that are similar to other environments like The Simsand World of Warcraft. If you're familiar with those, then you may find comfort in those activities. And when you're ready to expand, you can explore far beyond that — it's a testament to the possibilities of your Second Life.

Are there scams?

Yes, people's first-life greed bleeds into SL too.
DON'T grant permissions to suspicious objects (a yellow dialog box comes up warning you beforehand).
DON'T get swindled by get-rich-quick schemes. Like the old saying goes, "If it sounds too good to be true, it probably is."
DON'T give out your password if someone promises they'll login and fill your account with L$. That's just dumb!

Myths

Stuff is so expensive

Be specific. There are 1,000s of freebies, some of them extremely high-quality. Infact, "free" is one of the most popular search terms. So search around, and you know what? Compile a list and share it around, that'll win you good vibe points. Even better, learn to create stuff to fulfill your needs. Need help? Feel the warmth of a Volunteer helper!
Pursue related opportunities. I <3 when Second Life blogs report on inworld deals, but haven't seen a dedicated "SL deals" site yet. Perhaps you should examine the success of real-world sites like Dealnews and DealsPlus. (BTW, they're excellent ways to save money on computer parts, something to think about for a better Second Life experience.)
Also: consider helping creators beta-test products. This can be a good way for you to get stuff for free, or even some L$ if they're offering a job you both agree to. Don't count on it tho, and don't be a moocher — lazy beggars suck in all lives.
Generally, many products are at a fair price, and paying for them is a righteous way to compensate the creator for their time & energy. Even better, if you buy something you enjoy, send them a personal "Thank-you!" and let them knowspecifically what delighted you.

It's too hard to do anything

Only if you don't trust yourself. Without hands-on experience, you'll never know. So dive in!
I doubted my building abilities early on when I shouldn't have. I kept saying "I can't build!" without doing so. By applying myself each day, I eventually was able to teach 1,000s of Residents how to build. Second Life opened me up to many creative possibilities that had been untapped before. But like I said, don't go for the L$ alone. "Wealth" in healthy lives goes far beyond money (and can indeed, help you make more money!).

What you're willing to do says a lot about you.
In short, the breadth and depth of options is comparable to your first life. Perhaps even greater, because many things, like the cost of construction materials, are cheaper (prims are free!) in Second Life. A wise general principle: look for unmet wants & needs and fulfill them! If you do or learn valuable skills in real life, you may be able to profit from them here, since your abilities are transferable, e.g., if you're an art student, start sketching clothes.
In addition, more well-established "real-world" companies like some of our Solution Providers are hiring for positions in Second Life. Roles like Community Manager, Virtual World Evangelist, and others are becoming more popular. Keep your eyes out for jobs that leverage Second Life's unique opportunities, and be aware that the skills you learn inworld could be useful outside of SL, too.
And remember: Second Life, like soylent green, is made of peopleREAL PEOPLE!!!!

LindeX

If you don't want to get a job but do want acquire L$, you can use the LindeX currency exchange to exchange real (like US$) currency for Linden dollars (L$). This can make it a lot quicker to get (land, goods) what you want. Please notice that there are certain billing and trading limits.
I've (Torley) noticed this seems un-obvious to some newcomers, so I'm pointing it out for your benefit.

Guides

Start with our Knowledge Base's "Guide to Jobs in Second Life" and move on to these Resident-created guides:

Articles


Making money

Second Life Wiki > Help Portal > Misc > Making money
This page includes a helpful compilation of unofficial guides about HOW TO MAKE MONEY IN SECOND LIFE.
Got your attention? Great...
THE USUAL DISCLAIMER: like "real life", there are more opportunities than can possibly be summarized. There's no such thing as a single formula that works for everyone, but certainly actions worth doing and learning from. Also, unless otherwise stated, these resources are not approved by Linden Lab. We can't guarantee they'll work for your personal experiences and aren't responsible for any risks — if you have success, great! Be sure to thank the guide author(s), and consider sharing your own tips.
Please improve this page with guides you've actually found useful, but don't add any spams/scams/splogs or vague lists without applicable advice; they aren't welcome.

Contents

 [hide]

Ways to make Linden Dollars

The Linden Dollar (L$) is Second Life's currency. Real-life money can be exchanged for L$ (keep reading!).
Here are some of the more popular (not the only) ways to make L$ in Second Life:
  • Receive your weekly Premium Account stipend - Learn more
  • Buy L$ on LindeX
  • Get a job - A diverse variety is available, and includes:
    • Buy and sell land - Virtual real estate
    • Create and sell content - Clothing, gadgets, etc.
    • Participate in referrer/affiliate programs - Verify they're legit
    • Host and perform at events - Gameshows, rock concerts, etc.
    • Sell information - Write/proofread manuals, provide consulting, teach classes — Torley did this
  • Play earning games - Land owners allow players to earn linden by hunting for coins and gems, fishing and other games
  • Win prizes at events - By playing a game, luck, etc.
  • Fill out surveys - Verify they're legit
  • Sit on camping chairs (generally, a slow, ineffective, and likely net-loss process)

Reception[edit]

In a review for the Moving Pictures magazine Ron Holloway writes that Wagenhofer polarizes some of the issues with heavy-handed arguments, but also suggests he's created a provocative documentary containing a wealth of information.[2]
Writing in the Financial Times, Christopher Caldwell praised the film's beauty, going on to state that Wagenhofer has a perfect sense for pictorial composition and even for sound. He also writes that film is an imperfect medium for providing an accurate view of complex economic developments. Caldwell goes on to say that "Let’s Make Money is not a serious alternative economic argument. It is nonetheless a film of overwhelming power. It resembles an art film such as Koyaanisqatsi , Godfrey Reggio's haunting, wordless indictment of the frenzy of modern life".[1]

Related literature[edit]

See also[edit]

References[edit]

  1. Jump up to:a b Christopher Caldwell (2010-08-13). "Anti-capitalism made beautiful"The Financial Times. Retrieved 2010-09-12.
  2. Jump up^ Ron Holloway (2009). "Erwin Wagenhofer’s 'Let’s Make Money'"Moving Pictures magazine. Retrieved 2010-09-12.

External links[edit]


Let's Make Money

From Wikipedia, the free encyclopedia
Let's Make Money
Directed byErwin Wagenhofer
Produced byKatharina Bogensbergerand Helmut Grasser
Written byErwin Wagenhofer
Release dates2008
Running time110 mn
CountryAustria
LanguageGermanSpanishEnglish,TamilFrench
Let’s Make Money is an Austrian documentary by Erwin Wagenhofer released in 2008. It is about aspects of the development of the world wide financial system, claiming that elitists economically exploit the rest of society, especially in the developing world, but also in western nations.

Synopsis[edit]

The film starts by tracking the hypothetical savings of a typical depositor as they move around the global system, showing exploitation as various financial agents try to produce high returns. There are several interviews with investment managers, politicians, economists as well as homeless people and workers; the film sets them up as good guys and bad guys. [1]
  • Mirko Kovats is an investor and among the 15 richest Austrians. In the film he inspects an Indian firm.
  • Terry Le Sueur is the finance minister of Jersey and explains the development of the island from agriculture and tourism to international financial center and tax haven.

Reception[edit]

In a review for the Moving Pictures magazine Ron Holloway writes that Wagenhofer polarizes some of the issues with heavy-handed arguments, but also suggests he's created a provocative documentary containing a wealth of information.[2]
Writing in the Financial Times, Christopher Caldwell praised the film's beauty, going on to state that Wagenhofer has a perfect sense for pictorial composition and even for sound. He also writes that film is an imperfect medium for providing an accurate view of complex economic developments. Caldwell goes on to say that "Let’s Make Money is not a serious alternative economic argument. It is nonetheless a film of overwhelming power. It resembles an art film such as Koyaanisqatsi , Godfrey Reggio's haunting, wordless indictment of the frenzy of modern life".[1]

References[edit]

  1. Jump up^ "Spammers hit below men's belts". The New Zealand Herald. August 15, 2003. Retrieved November 7, 2009.
  2. Jump up^ "Battle for the Soul of the Internet". Time. March 18, 2005. Retrieved November 7, 2009.
  3. Jump up^ Hitt, Jack (September 28, 2003). "Confessions of a Spam King". The New York Times. Retrieved November 7, 2009.
  4. Jump up^ Rizza, Joe. "Who Was Educating Your Children?". Antonnews.com. Retrieved 2013-07-07.
  5. Jump up^ Brian McWilliams (2004). Spam Kings: The Real Story behind the High-Rolling Hucksters Pushing Porn, Pills, and %*@)# EnlargementsO'ReillyISBN 978-0-596-00732-4.
  6. Jump up^ "Escaped 'Spam King' murders family". Melbourne. Associated Press. July 28, 2008. Retrieved November 7, 2009.
  7. Jump up^ "Spammer jailed for £1.6m net scam". BBC News. 16 November 2005. Retrieved November 7, 2009.
  8. Jump up^ Wearden, Graeme (17 November 2005). "UK spammer jailed over £1.6m scam". ZDNet UK. Retrieved 3 May 2010.
  9. Jump up^ "AOL v. Davis Wolfgang Hawke, et al."AOL. 2004. Retrieved August 18, 2008.
  10. Jump up^ "American Nationalist Party"Anti-Defamation League. 2007. Retrieved 2007-08-18.
  11. Jump up^ "Tagged.com gets slapped by San Francisco DA". LegalNewsline. April 12, 2010. Retrieved 2010-04-25.
  12. Jump up^ Davis, Wendy (February 8, 2010). "Social Net Tagged Agrees To Destroy Allegedly Ill-Begotten Email Addresses". MediaPost. Archived from the original on 2011-02-05.
  13. Jump up^ ""Victoria's Secret: Secrets Of the Spammers""Huffington Post. May 5,2013.[dead link]
  14. Jump up^ Looy, Mark (March 2, 2006). "The Sleazy Life and Nasty Death of Russia’s Spam King".Wired. Retrieved July 19, 2009.
  15. Jump up to:a b Simon, Mallory (December 3, 2010). "Man allegedly responsible for a third of your spam e-mail to be arraigned". CNN. Retrieved December 3, 2010.
  16. Jump up^ "Detroit Spammer and Four Co-Conspirators Plead Guilty to Multi-Million Dollar E-Mail Stock Fraud Scheme". United States Department of Justice. June 22, 2009. Retrieved June 25, 2009.
  17. Jump up^ "Dave Rhodes". Retrieved November 7, 2009.
  18. Jump up^ "Open Letter from Brad Smith, Microsoft General Counsel". August 9, 2005. Retrieved November 25, 2009.
  19. Jump up^ "World Wide Web – MySpace Takes On the 'Spam King'". Toptechnews.com. Retrieved 2013-07-07.
  20. Jump up^ Krebs, Brian (October 13, 2009). "Shadowy Russian Firm Seen as Conduit for Cybercrime". Washington Post. Retrieved November 7, 2009.
  21. Jump up^ "Feds: Spamming made millions for dropout". Associated Press. September 12, 2005. Retrieved July 18, 2009.
  22. Jump up^ "Notorious spammer Christopher 'Rizler' Smith smacked down, again". January 26, 2006. Retrieved May 4, 2010.
  23. Jump up to:a b "ROKSO: Jody Smith – Power Web Enterprises – The Spamhaus Project". Spamhaus.org. 2008-10-19. Retrieved 2013-07-07.
  24. Jump up^ "One of world's top 10 spammers held in Seattle". MSNBC. May 31, 2007. Retrieved May 4, 2010.
  25. Jump up^ Claburn, Thomas (May 2, 2008). "Spam Turns 30 And Never Looked Healthier". Retrieved November 7, 2009.
  26. Jump up^ Streitfeld, David (May 11, 2003). "Opening Pandora's In-Box"Los Angeles Times. Retrieved May 8, 2010.
  27. Jump up^ Scoblionkov, Deborah (January 22, 1998). "Life In Spamalot". Philadelphia City Paper. Retrieved October 30, 2009.
  28. Jump up^ "Sanford Wallace: Facebook Wins $711 Million In Case Against 'Spam King'".Huffington Post. October 30, 2009.